Phasmo.site

A web app for tracking evidence during contracts in the game Phasmophobia. This is a supplemental tool for the journal on hunts. View the source on github and submit bugs/suggestions here.

Min. Mode Toggle Instructions Toggle Ghost Info Reset

Instructions:

  1. Type in the name of your ghost in the Ghost Name text box.
  2. Click the "Shy Ghost" box if the ghost prefers hunters to be alone
  3. Click any optional objectives for easier tracking once you're in the house
  4. Click evidence as you find it. As you select evidence the ghosts below narrow down to possible choices.
  5. Once your contract is finished, click the "Reset" button near the top to start over!

Ghost Information:

Type in your ghost name and select Shy Ghost if the ghost prefers speaking to people alone.

Ghost Aggression:

Select your radio hint for the contract here.

Optional Objectives:

Select your optional objectives for the contract here.

Confirmed Evidence:

Check off found evidence here. Evidence not necessary based on previously selected evidence will be eliminated. Click twice on evidence to "eliminate" it from possibilities.

Please select up to 3 pieces of evidence to narrow down the spookster. Click it again to eliminate it as a possibility.

Possible Ghosts:

Banshee

A Banshee is a natural hunter and will attack anything. It has been known to stalk it’s prey one at a time until making it’s kill.

Unique Strengths

A Banshee will only target one person at a time.

Weaknesses

Banshees fear the Crucifix Cross and will be less aggressive when near one.

Evidence

  • EMF Level 5
  • Fingerprints
  • Freezing Temperatures

Demon

A Demon is one of the worst Ghosts you can encounter. It has been known to attack without a reason.

Unique Strengths

Demons will attack more often than any other Ghost.

Weaknesses

Asking a Demon successful questions on the Ouija Board won’t lower the users sanity.

Evidence

  • Ghost Writing
  • Spirit Box
  • Freezing Temperatures

Jinn

A Jinn is a territorial Ghost that will attack when threatened. It has also been known to be able to travel at significant speed.

Unique Strengths

A Jinn will travel at a a faster speed if it’s victim is far away.

Weaknesses

Turning off the locations power source will prevent the Jinn from using it’s ability.

Evidence

  • EMF Level 5
  • Spirit Box
  • Ghost Orb

Mare

A Mare is the source of all nightmares, making it most powerful in the darkness.

Unique Strengths

A Mare will have an increased chance to attack in the dark.

Weaknesses

Turning the lights ON around the Mare will lower it’s chance to attack.

Evidence

  • Spirit Box
  • Ghost Orb
  • Freezing Temperatures

Oni

Oni’s are a cousin to the Demon and possess extreme strength. There have been rumors that they become more active around their prey.

Unique Strengths

Oni’s are more active when people are nearby and have been seen moving objects at great speed.

Weaknesses

Being more active will make the Oni easier to find and identify.

Evidence

  • EMF Level 5
  • Ghost Writing
  • Spirit Box

Phantom

A Phantom is a Ghost that can possess the living, most commonly summoned by a Ouija Board. It also induces fear into those around it.

Unique Strengths

Looking at a Phantom will considerably drop your sanity.

Weaknesses

Taking a photo of the Phantom will make it temporarily disappear.

Evidence

  • EMF Level 5
  • Ghost Orb
  • Freezing Temperatures

Poltergeist

One of the most famous Ghosts, a Poltergeist, also known as a noisy ghost that can manipulate objects around it to spread fear into it’s victims.

Unique Strengths

A Poltergeist can throw huge amounts of objects at once.

Weaknesses

A Poltergeist is almost ineffective in an empty room.

Evidence

  • Spirit Box
  • Fingerprints
  • Ghost Orb

Revenant

They are slow but violent ghosts that will attack everyone indiscriminately. They also travel at a greater speed like Jinn while hunting.

Unique Strengths

Travels faster while hunting.

Weaknesses

If you are hidden from the Revenant, their speed drops, and they travel slowly.

Evidence

  • EMF Level 5
  • Ghost Writing
  • Fingerprints

Shade

A Shade is known to be a Shy Ghost. There is evidence that a Shade will stop all paranormal activity if there are multiple people nearby.

Unique Strengths

Being shy means the Ghost will be harder to find.

Weaknesses

The Ghost will not enter hunting mode if there is multiple people nearby.

Evidence

  • EMF Level 5
  • Ghost Writing
  • Ghost Orb

Spirit

A Spirit is the most common Ghost you will come across however it is still very powerful and dangerous. They are usually discovered at one of their hunting grounds after an unexplained death.

Unique Strengths

None.

Weaknesses

Using Smudge Sticks on a Spirit will stop it attacking for a long period of time.

Evidence

  • Ghost Writing
  • Spirit Box
  • Fingerprints

Wraith

A Wraith is one of the most dangerous Ghosts you will find. It is also the only known Ghost that has the ability of flight and has sometimes been known to travel through walls.

Unique Strengths

Wraiths almost never touch the ground meaning it can’t be tracked by footsteps.

Weaknesses

Wraiths have a toxic reaction to Salt.

Evidence

  • Fingerprints
  • Freezing Temperatures
  • Spirit Box

Yurei

A Yurei is a Ghost that has returned to the physical world, usually for the purpose of revenge or pure hatred.

Unique Strengths

Yurei’s have been known to have a stronger effect on peoples sanity.

Weaknesses

Smudging the Yurei’s room will cause it to not wander around the location for a long time.

Evidence

  • Ghost Orb
  • Ghost Writing
  • Freezing Temperatures